1st Update
With this update I changed a few things and added a few things so I'll just list them off for ya'll;
- Level 5 was scrapped cause I (and others) found it to be too long and difficult
- 7 new levels
- Esc as well as the R key are used to go back to the main menu
- Enemies bodies disappear when they die now
- Player will instantly re-spawn when killed instead of showing an animation
- VERTICAL PLATFORMS! I'm kinda proud of this one cause I figured it out on my own, They're a little janky when moving in the positive y direction but they otherwise work
- Stationary turret enemies added
- New tile sets added with new lava obstacles that can kill the player
- Trees the player can be behind or in front of on the 2-d plane (this nothing special, I just liked how it looked in the last two levels)
- Eyeball enemy's animation has 3 more frames and is a bit smoother
- Added Candy's tail in
- Changed the name of the game to Candy The Cat so it's a bit simpler
- General rework of some levels, menu screen, and Ending screen
I think there's more changes but it's almost 4 am and I can't remember them at the moment. Thanks for reading and I hope you enjoy the game and please feel free to give any and all feedback!
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CANDY THE CAT
It's a side scrolling, platforming shooter. Candy is also my cat.
Status | Prototype |
Author | WaffleHunter45 |
Genre | Platformer, Action, Adventure, Shooter |
Tags | 2D, 8-Bit, GameMaker, Retro, Short, Singleplayer |
More posts
- 2nd UpdateJan 18, 2019
- Next updatesDec 29, 2018
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